The Media Editor program is a project designed to deepen technical expertise in low-level audio and video processing. It was conceived as a means for me to practice for capturing, decoding, and manipulating raw multimedia data, offering hands-on experience with foundational concepts such as frame buffering, signal analysis, and codec interaction. By working directly with video frames and audio waveforms, the program emphasizes understanding data pipelines and optimizing performance for real-time or near-real-time media processing tasks. I will be posting a demo as soon as it's serviceable.